The marauders are a band of different tribes and cultures trying to survive while causing havoc at the same time. They are drunk most of the time and will live anywhere and are able to build anything out of everything.
I started out with developing some characters to capture the aesthetic of the marauders. Since the mechs are put together out of things they can find, there would be elements of them that would be quite human and personal to the people who made it.

Although the marauders were dirty, there was something modern about them. They have a punk aesthetic which provides an interesting contrast to the other factions. Although the resistance are punk, the marauders are more brutal about it.
We did some research into metal bands and album covers, which can be found in the marauders moodboard, so I tried to incorporate these elements into the mechs. The mechs needed to look like they were old and built out of scrap but strong enough to be a withstanding force against the marauders and the resistance.
The first mech wasn't really a mech but a really big battering ram since I wasn't sure of how technologically developed they were. We talked about the marauders being former miners or steel workers so I added a large circle blade. (This later was changed to a drill)
These later designs I felt were a bit too technical and I struggled for a bit trying to work out how they would have the tech to be a powerful force against these other factions. We eventually came up with the idea that the marauders would salvage parts from other mechs of other factions.
The design above was inspired by the zeppelin mech from the Sons of Iron faction. The bottom half had blown up so they turned it up and added long clumsy legs to it.
Since the marauders were so ramshackle and random, it was difficult to nail down a specific style that would really identify them as a faction but also make each mech feel singular and personalised. The mech above was the first design I really liked. I think it captures the aesthetic of the marauders while still being powerful and menacing.
The design above was inspired by the zeppelin mech from the Sons of Iron faction. The bottom half had blown up so they turned it up and added long clumsy legs to it.
Since the marauders were so ramshackle and random, it was difficult to nail down a specific style that would really identify them as a faction but also make each mech feel singular and personalised. The mech above was the first design I really liked. I think it captures the aesthetic of the marauders while still being powerful and menacing.






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